Trapped in an area ravaged by an epidemic, you have a single objective: repair an abandoned radio tower to call for help and leave this hell. From the first minutes, you search houses, crates and cupboards for resources, and every corner can hide a valuable item or a zombie ready to leap. The post-apocalyptic atmosphere is heavy: deserted streets are roamed by hungry hordes, and the silence is never truly reassuring. You gather materials to craft weapons and tools, and at each encounter you decide whether to charge in melee or to draw a firearm, knowing that ammunition is not unlimited. A vehicle allows you to reach a distant sector quickly, but you still need the fuel to go. What makes each playthrough tense is that the zombies are not your only enemy. Hunger, thirst and fatigue accumulate silently, and neglecting these vital needs can kill you just as surely as a bite. You must therefore alternate between risky exploration phases and moments of rest in relatively safe places, constantly managing your inventory so as not to find yourself out of supplies at the worst moment. Some areas are more dangerous than others, and choosing the order in which you explore them radically changes your level of comfort. Game points reward your kills and your successful craftings, which pleasantly punctuate progression. Enjoy!
Use the WASD keys to move, the left mouse button to punch / attack / shoot, the right mouse button to rotate the camera, the spacebar to kick and E to interact.
Log in to comment this game
See all comments