You play as a schoolchild trapped in a school where teachers patrol, and each room becomes an escape area to observe carefully. From the start of the game, you move through corridors and interactive rooms seeking an exit without being spotted. To survive, you must use the scenery, slip into the shadows and press yourself against walls at the right moment. Some situations also push you to disguise yourself as an object to divert attention and let an overly close teacher pass. The tension comes from this constant back and forth between movement, waiting and cunning, because bad timing can be enough to block your progress and make you start over before you even understand the route to take. As you explore, you must solve small puzzles, open doors, pick up or activate useful elements, then improvise according to the layout. A room can seem simple, then reveal a risky passage, a saving nook or a trap to set to slow the threat. You do not simply flee; you choose when to advance, where to hide and which object to use to create a believable diversion. This variety makes each attempt tense, because blockages come not only from teachers but also from locked accesses and rooms that require understanding the order of actions. In addition, the game pits you against other players online, which increases the desire to do better and exit more cleanly. It is up to you! Enjoy!
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